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List, Day One
Dec 1st, 2011 by hrrf

I’d really like to play Skyrim. It’s a new release, so it’s a full $60 to play right now.

The problem with Skyrim, though, is that it’s a single-player game. Well, that isn’t the problem so much as the fact that Skyrim is also a huge, immersive role playing game. That means, in order to properly get into it, you have to spend lots of time playing it. It’s a giant open-world map in the style of the other Elder Scrolls game (which I have also played) that are huge, time-sucking games where you feel like you’ve only played for a few minutes, and instead, hours have gone by.

It’s an open-world game that truly lets you create your avatar in the styling you choose. If you want to be a fast-talker, you can do that. If you want to hit everything you see with swords, you can do that, too. If you want to be a sneaky assassin that pokes people in the ribs with sticks and runs off … well, that’s less effective, but it can be done. It’s neat. I generally sneak around and horde things.

It also features flower picking.

I played Oblivion when we had just moved out here to Colorado, when we didn’t have kids, any real social network, or other obligations. Anna watched for a bit over my shoulder once, when I was running through a flowery field and hitting the ‘take item’ button. You see, in this game, you can be an alchemist who picks herbs, flowers, roots, and other such items and combine them together to make salves, potions, spells and the like.

I didn’t do any of that – I just ran through fields snagging whatever flowers I could with the intent of selling them. She got a kick out of that, and so it became the flower-picking game. I guess you could say that this game would be Flower Picker 2.

Another fun thing you could do was go into a store, steal everything in the store, and then sell it back to the store owner. I think they fixed that later, though.

I want to play the game. I don’t need to play the game – and I certainly don’t need the time sink. To be honest, if I’m going to play Xbox, I’d rather play online with buddies than pick flowers. But, it’d be nice. Even if it takes me Troy-like time to finish the game.

Avs vs. Flames
Nov 9th, 2010 by hrrf

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Club seats.  I think I paid for tickets one time since we’ve lived here.

Gametesting Megacorps
Mar 2nd, 2010 by hrrf

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Our local game store gave us this game to playtest:

Infinite City
Jan 20th, 2010 by hrrf

Last night I played the game Infinite City.

This was after playing a horrible game of Alhambra, which is more or less an Arabic Carcassonne, only less fun.

Infinite City is not infinite. There are a limited number of tiles. This disappointed me, because when you’re playing a game called Infinite City, you start wondering if you have a table big enough to play the game. People do not like when you call it Infinite Shitty.

So, it has really crappy ratings on BoardGameGeek, but I can say definitively after playing it – it seemed like it was fun. I say seemed, because nobody had played it correctly before, and nobody really knew how to win, and a last minute rule clarification right before I took the last turn caused me to go from last to second place, missing first place by a single point that the guy in first place didn’t know he should get.

The premise is that you’re building a city, which is not infinite, thus making the game a lie. Each tile that you use to build a city has some kind of rule on it that can cause you to modify other tiles, or the city, or your tokens, or someone else’s tokens, which you use to claim tiles. There are bonus points for doing certain things. You should wait to mention these things until right before my turn, which is the last turn of the game, due to another rule clarification. It really isn’t our fault – the rules are horribly written and open to lots of interpretation, and the only guy who had played it before had only played with his ten-year-old son.

The game has the capacity to be horribly unbalanced – it is feasible that you could play an entire game without having a single useful tile. I suspect this is why it rates so low on BGG.

Anyway, I think the game had potential. We’ll probably add it to our lunch rotation and see how it goes, since I’m currently on a 15-0 run in Carcassonne at lunchtime with co-workers. And I never want to Race for the Galaxy ever again.

Ruining your day
Jan 15th, 2010 by hrrf

First Person Tetris will probably do it.

Craig sent this to me.

The Gauntlet
Jan 6th, 2010 by hrrf

Kenny has challenged me to live-blog the GMAC bowl. Even though nobody really reads this, I may take him up on his challenge. I’m sure it can’t be as good as the 2004 GMAC bowl featuring powerhouses UTEP and Toledo, but I can hope.

This year’s stellar matchup pits the Central Michigan Chippewas against the Troy Trojans. CMU just lost their coach to Cincy, who lost their coach to Notre Dame.

And that’s about the only interesting thing I can think of to say about that game.

Fiesta Bowl
Jan 4th, 2010 by hrrf

I’m having a hard time getting excited for this game. They should’ve taken the opportunity to make a rule that says, “The team that loses this game shall not be mentioned in the same sentence as National Champion for a period of five years.” Then maybe it would matter.

Nah, still worthless.

Unleashed
Aug 20th, 2008 by hrrf

This Star Wars themed comic says it all – funny, but has some … language.

Predictability
Jul 2nd, 2008 by hrrf

I play a lot of board games with a handful of guys that I work with.  They’re usually involved board games – much more complicated than something like Monopoly or Scrabble.  I was introduced to them by an old co-worker and haven’t really looked back since.  I know a lot of you have played some of the same games and know what I’m talking about.

In playing different games with the same guys over and over, just like repeated activity of anything else, you learn their patterns.  Mind out of the gutter!

Read the rest of this entry »

Quiz!
May 29th, 2008 by hrrf

Found this at slashfood.  What has more calories?

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